James Cavin

James Cavin Writes Mar 20, 2025

Look what the garbage fountain tossed up: Interview with an Ichthyologist

For only 5 of your human minutes, you can experience the glorious pulp horror comedy splendor that is Interview with…

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James Cavin Writes Mar 7, 2025

Watch out, I'm making garbage! (And you can too!)

Do you have a Garbage Fountain Accountability Buddy (TM) ?

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James Cavin Writes Mar 5, 2025

Is what you are doing right now less emotionally fulfilling than moving large bags of rat feces?

Is what you are doing right now less emotionally fulfilling than moving large bags of rat feces?

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James Cavin Writes Feb 28, 2025

Narrative Design VS. Sequence Breaking: limited time events in Temple Run Legends

Temple Run: Legends was a really interesting challenge in general, but the trickiest part was definitely the limited…

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James Cavin Writes Feb 20, 2025

Game writing can't "fix it in post."

Our premise is simple: Don't try to use story to contradict everything else that the player sees and does.

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James Cavin Writes Feb 18, 2025

What is "player fantasy" and how can I harness its power for myself?

A quick and simple rundown of the power of "player fantasy" in narrative design

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James Cavin Writes Feb 12, 2025

James's guide for searing tuna steaks for maximum deliciousness and increased virility (and also slight mercury poisoning, but let's focus on the positive.)

I recently rediscovered this in the depths of my Google drive! Years ago, I printed this out and gave it as a…

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James Cavin Writes Feb 7, 2025

Describing your game 101: writing store copy that tells people what they actually care about

Are you human being who sometimes must describe things to other people to convince them to give you money to feed your…

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